Noisemaker: a shadowy profession in the audiovisual industry
Behind the scenes of this essential work for the cinema
When we think of movies, we always imagine the actors and the action. We usually forget about the little hands behind it. At best, we conceive of the powerful figure of the director and sometimes, the teams behind the special effects. We would neglect, among others, the sound effects team that is there to dress up a scene in sound.
Because, very often during the shooting, all the sounds are avoided to keep especially that of the actors' lines. For example: a sequence in a bar is filmed without music and voices. It is only afterwards that the whole thing is added.
This little Brut featurette shows the DIY work of Julien Naudin. He, who has more than a quarter of a century in the business, learned from his father who did the same job. There are, in fact, few courses or training in sound effects. Everything is done through mentoring and also through good associations with quality sound editors. Thus, one can see all types of floors, doors, sinks and others used to give realism to a scene.
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Measuring attention remains a concern in many settings. Some work tasks are not very error tolerant.
Here are a series of sample tests to measure attention in children and adults.
An original approach to depression. The game's metaphor is well conceived, a little dark and informative about a problem that affects millions of people.
The sharing economy has led to small changes in various economic sectors such as transportation, housing, etc. This approach has changed the relationship of citizens for different services, now cheaper and offered by their fellow citizens. However, who actually benefits from this new economy? The people or the companies in question? A U.S. newsgame shows how the life of Uber drivers isn't as lucrative as one might think.