Seizing the potential of pervasive games
While video games once required players to concentrate solely on a screen, this is now changing. Pervasive games require players to engage with reality and a screen displaying game elements. An approach that can be used in both the cultural and educational sectors.
Scribe 2.0
Public writer, one of the oldest professions in the world. Old, even ancient, but which has not disappeared and which is still very much alive today. Scribe 2.0, version 2022, where, when, how, for whom, why?
When training organizations become learning organizations
Learning goes beyond the simple transfer of data from brain to brain in a dedicated room. Several axes are identifiable to develop as an educational organization promoting the desire to learn.
Creating Sheet Music Online Is Easy
The paper score is still highly prized by musicians. However, as in many fields, the digital shift is making itself felt. More and more applications allow composers to transpose, online or on software, their creations on music paper.
Cooking together, a learning experience
The very act of cooking is not always a solitary one. Often, family, friends, colleagues or partners become a more or less experienced kitchen brigade. Cooking together, including children, is a powerful learning activity... and a delicious one.