Death is taboo, yet it will affect us all and those we love. While we generally feel uneasy about death, individuals are taking an interest in this sector. In fact, more and more people who are changing careers are turning their attention to the funeral industry. Unfortunately, the field has never been so flourishing, with covid-19 and, above all, the vast generation of "baby-boomers" gradually passing away. What's more, people are asking for fewer religious rites, more special requests and cremation, once a minority in France, now accounts for over 30% of the sector.
As this Arte report shows, dozens of people are retraining as funeral advisors. The team also follows a thanatopractor who lives near a cemetery with her family and even uses Tik Tok to answer questions from Internet users about caring for corpses (without presenting any, of course). Finally, a journalist decided after her father's death to set up a news website about the burgeoning world of funeral ceremonies. Technology, aqua-cremation and many other innovations are changing the way we deal with death. In addition, she pilots aperitifs with survivors, who can share their experiences of bereavement and help each other through the ordeal.
Many serious games address the topic of sustainable development. Yet before such solutions were proposed, innovative people had to go against the social grain and fight to improve their environment. A humorous adventure game, hosted by the National Film Board, teaches children the attitudes they need to adopt to make a difference.
A veritable showcase for public health, Koam was developed by Nutrikeo, a consulting firm specializing in nutritional strategies. Supported by BPI France, the Nouvelle Aquitaine region and Europe, Koam is the result of two years' work by a team of leading specialists in nutrition, childhood, pedagogy, sociology, digital and behavioral theory.
The Englishes MOOC course was developed by an artist and is designed for anyone interested in the (English) language. It explores the history of English, its pronunciation, and its relationship to the art world.
An original approach to depression. The game's metaphor is well conceived, a little dark and informative about a problem that affects millions of people.