Genetically modified organisms (GMOs) aroused a great deal of passion in the late 1990s and early 2000s. Indeed, many people were rather uncomfortable with the idea of genes from different species entering vegetables and fruit to make them resistant. In Europe, moreover, regulations are very strict compared to the Americas. But with climate change on the rise, even the European Commission is beginning to think about relaxing regulations for NTGs (new genomic technologies).
These latest techniques use Crispr technology to cut a strand of DNA from a plant. In this way, it will modify its code, but this time with a mutation that will lead it to need less water and fertilizer, or to resist fungi and viruses.
However, environmental groups remain fiercely opposed to these techniques, despite the fact that science to date has shown no risk to the environment or humans. They are wary because GMOs in North and South America have led to plants that are too resistant to herbicides. Farmers then used these poisons even more, endangering insect species and ecosystems. Moreover, scientists admit that certain rules should be introduced to avoid facilitating polluting actions.
Will the new GMOs save the world of agriculture in the context of high population and climate change? On their own, certainly not. However, some would like to see them given a chance.
Many serious games address the topic of sustainable development. Yet before such solutions were proposed, innovative people had to go against the social grain and fight to improve their environment. A humorous adventure game, hosted by the National Film Board, teaches children the attitudes they need to adopt to make a difference.
There's nothing simple about being a farmer. You have to plan your activities throughout the year, make sure you have the right machinery, maintain it and so on. All with a view to ecology. A serious French game seeks to teach agroecology.
A veritable showcase for public health, Koam was developed by Nutrikeo, a consulting firm specializing in nutritional strategies. Supported by BPI France, the Nouvelle Aquitaine region and Europe, Koam is the result of two years' work by a team of leading specialists in nutrition, childhood, pedagogy, sociology, digital and behavioral theory.
Video games designed for people with disabilities are already a rare resource. An experience that allows multiple players is even rarer. Yet this latest creation from "Ludociels for All" challenges players to light up an entire maze by walking balls of light.