Elude: a serious game for understanding depression
An original approach to depression. The game's metaphor is well conceived, a little dark and informative about a problem that affects millions of people.
Publish at December 12 2023 Updated December 12 2023
The question of game space is at the heart of the video game experience in general. Whereas in the past, areas were necessarily reduced in size or representation to fit on a cartridge, modern games have more latitude. Some offer gigantic maps designed to reproduce cities or an imaginary kingdom to be explored. Others, however, will remain within a restricted framework to orientate the player or give him a feeling of suffocation, as horror games do.
It all depends first and foremost on the artists who choose the graphic style of the environments. They will often make collages showing their inspirations, whether architectural styles or paintings. All this work will be converted into conceptual images that will inspire the level designers. They have to keep the artistic spirit while making it playable. They will adapt it to the type of game, the camera used, etc.
Next, the artists will work on the environmental narrative. They will reflect on and set up the ambiences to convey emotions such as fear, wonder, curiosity, disgust, etc. to the player. All this work will then make it possible to offer an original play experience, whether the space is gigantic or smaller.
Running time: 34min39
Photo : Nearbirds / DepositPhotos
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