Guidelines, instructions and teaching objectives
How do you ensure that instructions, guidelines and educational objectives are understood?
Publish at December 13 2023 Updated December 13 2023
The use of serious or non-serious electronic games in the classroom offers a vast field of study for teachers who want to take the plunge. Of course, they need to be familiar with the title used, delimit its uses and, above all, develop a didactic strategy to ensure that the game really does serve as a learning tool, not a hobby.
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