There are a variety of ways to measure the collective choices of a large community of people. Three methods emerge depending on the expected outcome: selection, opinion, and comparison.
The Internet extends the long history of collective choice systems. Learning to quantify and program them requires analysis and methodology in choosing techniques.
Understanding the differences between systems is useful in developing software, interfaces, and online games.
Christopher Allen and Shannon Appelcline's paper "Systems for Collective Choice" thus identifies several categories of collective choice:
- consensus selection systems
- representative systems
- deliberative systems
- reputational comparison systems
- positioning systems
- ranking systems
- opinion polling systems
- preelection
- post-election polling
- iterative and anonymous Delphi polling
Each system is detailed and analyzed.
Parallel consideration of multiple choice systems allows for more confident and balanced decisions than one. Who would have the idea of deciding the fate of a community on the outcome of a fight between two champions?
Systems for Collective Choice by Christopher Allen & Shannon Appelcline.
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