In the fight against climate change, experts in climate and carbon dioxide emissions have identified industries that pollute more than others. Among these, transportation accounts for the lion's share. Air traffic, in particular, is all the more singled out for criticism because it is massive and far less essential to people than, say, their cars. As a result, more and more people are feeling guilty about traveling, and prefer to take other means of transport, or simply stop racing around the world. Solutions that don't help the aviation sector.
Companies such as Air France, SwissAir and others are offering to "offset their carbon footprint". Travellers pay extra for programs that are supposed to offset part of their travel emissions. Some, like Lufthansa, even offer totally carbon-neutral travel. But are the promises kept?
This Citizen Facts program tries to get to the bottom of these programs, and we have to admit that they are much more often about "greenwashing", i.e. trying to appear eco-responsible, than real effective gestures to improve things.
Whether it's the reforestation of a plot of land in France or ecological projects around the world, compensation estimates are routinely inflated and unrepresentative of what science knows. All the more so since we now know that aircraft contrails contribute to atmospheric pollutants and are virtually never taken into account by the various carbon dioxide calculators.
A veritable showcase for public health, Koam was developed by Nutrikeo, a consulting firm specializing in nutritional strategies. Supported by BPI France, the Nouvelle Aquitaine region and Europe, Koam is the result of two years' work by a team of leading specialists in nutrition, childhood, pedagogy, sociology, digital and behavioral theory.
Video games designed for people with disabilities are already a rare resource. An experience that allows multiple players is even rarer. Yet this latest creation from "Ludociels for All" challenges players to light up an entire maze by walking balls of light.
The sharing economy has led to small changes in various economic sectors such as transportation, housing, etc. This approach has changed the relationship of citizens for different services, now cheaper and offered by their fellow citizens. However, who actually benefits from this new economy? The people or the companies in question? A U.S. newsgame shows how the life of Uber drivers isn't as lucrative as one might think.
All our lives have an online component. As a result, a large proportion of Internet users are at risk of being tricked by hackers. A short game invites Internet users to remember certain elements of cybersecurity using a space theme.