Massively multiplayer online role-playing games in education and training
Massively multiplayer online role-playing games (MMORGPs) are now one of the most dynamic segments in the video game industry. But what about education? What experiments or educational uses can and have been carried out using MMORPGs?
Prestige in education: developing and maintaining it
Prestige is built on achievements and appreciation. What are institutions doing to develop their reputation and renown? Why is it always the same people who stay ahead?
Learning styles, a big joke?
The theory of learning styles covers some obvious realities: learners do not all learn the same way, you don't need a degree in psychology or neuroscience to know that; but what is being strongly challenged today is the use made of this theory in the design and delivery of training, whether in-person or online. Educators are therefore the first to be affected, and invited to update their knowledge.
Amateur knowledge, professional knowledge
Amateur and professional knowledge grow mutually when they dialogue.
Benevolence in the service of dependency: building the state of autonomy
Caring isn't a given, even though it's a real pillar of support for a dependent person. Caring sometimes requires considerable emotional effort and a certain stability. It is a reinforcement of the dependent person's autonomy.